YOUR CITY. YOUR STORY.
Start small. Build your crew. Make a name.
THE CITY
Start in Downtown with Pickpocket, Shoplift, or Busk. Busking is a reliable way to earn your first respect. Locked jobs show what they need.
At 20 respect, travel to Suburbs to Recruit Local. Gear purchases unlock at 25 respect. Buy weapons and tools to unlock bigger jobs and improve your chances.
Jobs use energy and can raise police heat or cause injuries. Rest restores energy, Lay Low reduces heat, and treatment restores health. Recovery activities have cooldowns. Failed crime attempts also have cooldowns.
Below 50 health you are injured. Travel remains available. Downtown’s hospital offers free stabilization to 50 health if full treatment is unaffordable.
Drug prices differ by district and change when you travel. Your inventory has limited space. Gear descriptions list their exact effects. Printing Press and Corporate Takeover earn passive money. Energy and business income also recover while away, capped at 8 hours.
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